ecl_core: ecl_command_line | ecl_concepts | ecl_containers | ecl_converters | ecl_core_apps | ecl_devices | ecl_eigen | ecl_exceptions | ecl_formatters | ecl_geometry | ecl_ipc | ecl_linear_algebra | ecl_math | ecl_mpl | ecl_sigslots | ecl_statistics | ecl_streams | ecl_threads | ecl_time | ecl_type_traits | ecl_utilities
Package Summary
Any tools relating to mathematical geometry. Primarily featuring polynomials and interpolations.
- Author: Daniel Stonier (d.stonier@gmail.com)
- License: BSD
- Repository: yujin-ros-pkg
- Source: svn https://embedded-control-library.googlecode.com/svn/trunk/ecl_core/ecl_geometry
Compiling & Linking
Include the following at the top of any translation unit:
1 #include <ecl/geometry.hpp>
2
3 // Angles
4 using ecl::Angle;
5 using ecl::wrap_angle;
6 using ecl::degrees_to_radians;
7 using ecl::radians_to_degrees;
8 // Other Objects
9 using ecl::CartesianPoint;
10 using ecl::PascalsTriangle;
11 // Functionals
12 using ecl::Minimum;
13 using ecl::Maximum;
14 // Functions
15 using ecl::Polynomial;
16 using ecl::LinearFunction;
17 using ecl::CubicPolynomial;
18 using ecl::QuadraticPolynomial;
19 using ecl::TensionFunction;
20 // Splines
21 using ecl::SmoothLinearSpline;
22 using ecl::CubicSpline;
23 using ecl::TensionSpline;
24 // Transforms
25 using ecl::Pose2D;
If outside ros, you will also need to link to ecl_geometry.
Tutorials
Cartesian Points - simple object representations for cartesian points.
Angles - convenience class for abstractly storing and representing angles.
Polynomials - working with polynomials of the n-th degree.
Splines - representations for smooth linear, cubic and tension splines.
Pose - 2D and 3D representations for poses (oft used in robotics).
External Components
There are quite a few useful tools also in eigen's geometry module. You can use these directly from eigen or via the ecl_linear_algebra package.
- angle-axis pairs
- quaternions
- rotation matrices
- transforms






