Describes basic interactions with Gazebo GUI, rotating view angles, selecting/moving models, selecting/applying forces on objects.
Box Turtle
Basic GUI interface
- left mouse drag = change viewing camera pitch/yaw angle
- right mouse drag = pan camera (translate camera location linearly)
- mouse wheel or middle mouse drag = change zoom levle
Manipulating Models
To manipulate simulated objects at the model level (i.e. translating the entire PR2 model):
- ctrl + left mouse click = toggle model selection (ctrl + left mouse click on the same model to de-select it). Once a model is selected:
- left mouse drag = rotate model along camera viewing axis
- right mouse drag = force model translation along the viewing plane
- mouse wheel = force model translation in the inertial z-axis of the world
Manipulating Bodies
To work with simulated objects at a lower level (i.e. apply force to a link of the robot):
- ctrl + right mouse click = toggle body selection (ctrl + right mouse click on the same body to de-select it). Once a body is selected:
- left mouse drag = apply torque in the two viewing plane axis
- right mouse drag = force apply linear force in the viewing plane axis
- mouse wheel = force model translation in the inertial z-axis of the world
C Turtle
To be completed






