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convenience class for keeping track of KinematicStates. This must be done, because if not all kinematic states are deleted before SendPlanningScene() is called, the environment server is liable to hang. More...
#include <move_arm_utils.h>
Public Attributes | |
std::string | source |
planning_models::KinematicState * | state |
convenience class for keeping track of KinematicStates. This must be done, because if not all kinematic states are deleted before SendPlanningScene() is called, the environment server is liable to hang.
Struct StateRegistry
Definition at line 1213 of file move_arm_utils.h.
Definition at line 1216 of file move_arm_utils.h.
Definition at line 1215 of file move_arm_utils.h.