navigation 0.6.1 released

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navigation 0.6.1 has been released. This is a patch release that fixes some bugs unearthed in the process of making sure the move_base node passes valgrind cleanly.

Minor Updates

  • costmap_2d: Added an example launch file that is up-to-date

Bug Fixes

  • nav_core: Destructors of the interfaces weren't virtual, causing all sorts of memory problems on shutdown of nodes. This is now fixed.
  • rotate_recovery: Added missing cleanup of a pointer on destruction.
  • move_base: Switched action server to be a pointer to avoid a race condition that will be fixed in trunk of common, but can be worked around.
  • move_base: Ran valgrind on the move_base node and got it passing cleanly.

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This page contains a single entry by kwc published on November 10, 2009 6:10 PM.

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